Graphical User Interface - GUI demo
#include "App.h"
void setup()
{
PS2Controller.
begin(PS2Preset::KeyboardPort0_MousePort1, KbdMode::GenerateVirtualKeys);
DisplayController.begin();
}
void loop()
{
MyApp().runAsync(&DisplayController, 3500).joinAsyncRun();
}
static void begin(gpio_num_t port0_clkGPIO, gpio_num_t port0_datGPIO, gpio_num_t port1_clkGPIO=GPIO_UNUSED, gpio_num_t port1_datGPIO=GPIO_UNUSED)
Initializes PS2 device controller.
The PS2 device controller class.
Represents the VGA 16 colors bitmapped controller.
This file is the all in one include file. Application can just include this file to use FabGL library...
This file contains all classes related to FabGL Graphical User Interface.