FabGL
ESP32 Display Controller and Graphics Library
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bool getNextPacket | ( | MousePacket * | packet, |
int | timeOutMS = -1 , |
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bool | requestResendOnTimeOut = false |
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Gets a mouse raw movement (packet) from the queue.
packet | Pointer to MousePacket structure to be filled with mouse movement. |
timeOutMS | Timeout in milliseconds. -1 means no timeout (infinite time). |
requestResendOnTimeOut | If true and timeout has expired then asks the mouse to resend the mouse movement. |
Example:
MousePacket mousePacket; Mouse.getNextPacket(&mousePacket);