FabGL
ESP32 Display Controller and Graphics Library
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Scene | ( | int | maxSpritesCount, |
int | updateTimeMS, | ||
int | width, | ||
int | height, | ||
int | stackSize = 2048 |
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The Scene constructor.
maxSpritesCount | Specifies maximum number of sprites. This is required to size the collision detector object. |
updateTimeMS | Number of milliseconds between updates. Scene.update() is called whenever an update occurs. |
width | The scene width in pixels. |
height | The scene height in pixels. |
stackSize | Size of update task stack. |