FabGL
ESP32 Display Controller and Graphics Library

◆ start()

void start ( bool  suspendTask = true)

Starts scene updates and suspends current task.

Parameters
suspendTaskIf true (default) current calling task is suspended immeditaly.

Example:

void loop()
{
  GameScene gameScene;
  gameScene.start();
}

Definition at line 65 of file scene.cpp.