FabGL
ESP32 Display Controller and Graphics Library
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uiApp & runAsync | ( | BitmappedDisplayController * | displayController, |
int | taskStack = 3000 , |
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Keyboard * | keyboard = nullptr , |
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Mouse * | mouse = nullptr |
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) |
Initializes application and executes asynchronously the main event loop.
displayController | Specifies the display controller where to run the UI |
taskStack | Specifies the task stack size |
keyboard | The keyboard device. The default (nullptr) gets it from the PS2Controller |
mouse | The mouse device. The default (nullptr) gets it from the PS2Controller |