FabGL
ESP32 Display Controller and Graphics Library
uiFrame Member List

This is the complete list of members for uiFrame, including all inherited members.

anchors()uiWindowinline
app()uiEvtHandlerinline
bringAfter(uiWindow *insertionPoint)uiWindow
bringOnTop()uiWindow
clientPos()uiWindow
clientRect(uiOrigin origin)uiFramevirtual
clientSize()uiWindow
exitModal(int modalResult)uiWindow
firstChild()uiWindowinline
focusIndex()uiWindowinline
frameProps()uiFrameinline
frameState()uiFrameinline
frameStyle()uiFrameinline
hasChildren()uiWindowinline
hasFocus()uiWindow
isActiveWindow()uiWindow
isMouseOver()uiWindowinline
lastChild()uiWindowinline
next()uiWindowinline
objectType()uiObjectinline
onHideuiFrame
onKeyDownuiFrame
onKeyUpuiFrame
onPaintuiFrame
onResizeuiFrame
onShowuiFrame
onTimeruiFrame
parent()uiWindowinline
parentFrame()uiWindow
pos()uiWindowinline
prev()uiWindowinline
rect(uiOrigin origin)uiWindow
repaint(Rect const &rect)uiWindow
repaint()uiWindow
setFocusIndex(int value)uiWindowinline
setParentProcessKbdEvents(bool value)uiWindowinline
setStyleClassID(uint16_t value)uiWindowinline
setTitle(char const *value)uiFrame
setTitleFmt(const char *format,...)uiFrame
size()uiWindowinline
state()uiWindowinline
styleClassID()uiWindowinline
title()uiFrameinline
transformRect(Rect const &rect, uiWindow *baseWindow)uiWindow
uiFrame(uiWindow *parent, char const *title, const Point &pos, const Size &size, bool visible=true, uint32_t styleClassID=0)uiFrame
uiWindow(uiWindow *parent, const Point &pos, const Size &size, bool visible, uint32_t styleClassID=0)uiWindow
windowProps()uiWindowinline
windowStyle()uiWindowinline