begin(gpio_num_t redGPIO, gpio_num_t greenGPIO, gpio_num_t blueGPIO, gpio_num_t HSyncGPIO, gpio_num_t VSyncGPIO) | fabgl::VGAControllerClass | |
begin(gpio_num_t red1GPIO, gpio_num_t red0GPIO, gpio_num_t green1GPIO, gpio_num_t green0GPIO, gpio_num_t blue1GPIO, gpio_num_t blue0GPIO, gpio_num_t HSyncGPIO, gpio_num_t VSyncGPIO) | fabgl::VGAControllerClass | |
begin() | fabgl::VGAControllerClass | |
createRawPixel(RGB rgb) | fabgl::VGAControllerClass | inline |
enableBackgroundPrimitiveExecution(bool value) | fabgl::VGAControllerClass | |
enableBackgroundPrimitiveTimeout(bool value) | fabgl::VGAControllerClass | inline |
getBitsPerChannel() | fabgl::VGAControllerClass | inline |
getScanline(int y) | fabgl::VGAControllerClass | inline |
getScreenHeight() | fabgl::VGAControllerClass | inline |
getScreenWidth() | fabgl::VGAControllerClass | inline |
getViewPortCol() | fabgl::VGAControllerClass | inline |
getViewPortHeight() | fabgl::VGAControllerClass | inline |
getViewPortRow() | fabgl::VGAControllerClass | inline |
getViewPortWidth() | fabgl::VGAControllerClass | inline |
isDoubleBuffered() | fabgl::VGAControllerClass | inline |
moveScreen(int offsetX, int offsetY) | fabgl::VGAControllerClass | |
processPrimitives() | fabgl::VGAControllerClass | |
readScreen(Rect const &rect, RGB *destBuf) | fabgl::VGAControllerClass | |
refreshSprites() | fabgl::VGAControllerClass | |
removeSprites() | fabgl::VGAControllerClass | inline |
resumeBackgroundPrimitiveExecution() | fabgl::VGAControllerClass | |
setMouseCursor(Cursor const *cursor) | fabgl::VGAControllerClass | |
setMouseCursor(CursorName cursorName) | fabgl::VGAControllerClass | |
setMouseCursorPos(int X, int Y) | fabgl::VGAControllerClass | |
setRawPixel(int x, int y, uint8_t rgb) | fabgl::VGAControllerClass | inline |
setResolution(char const *modeline, int viewPortWidth=-1, int viewPortHeight=-1, bool doubleBuffered=false) | fabgl::VGAControllerClass | |
setSprites(T *sprites, int count) | fabgl::VGAControllerClass | inline |
shrinkScreen(int shrinkX, int shrinkY) | fabgl::VGAControllerClass | |
suspendBackgroundPrimitiveExecution() | fabgl::VGAControllerClass | |
writeScreen(Rect const &rect, RGB *srcBuf) | fabgl::VGAControllerClass | |