FabGL
ESP32 VGA Controller and Graphics Library
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fabgl::VGAControllerClass Member List

This is the complete list of members for fabgl::VGAControllerClass, including all inherited members.

begin(gpio_num_t redGPIO, gpio_num_t greenGPIO, gpio_num_t blueGPIO, gpio_num_t HSyncGPIO, gpio_num_t VSyncGPIO)fabgl::VGAControllerClass
begin(gpio_num_t red1GPIO, gpio_num_t red0GPIO, gpio_num_t green1GPIO, gpio_num_t green0GPIO, gpio_num_t blue1GPIO, gpio_num_t blue0GPIO, gpio_num_t HSyncGPIO, gpio_num_t VSyncGPIO)fabgl::VGAControllerClass
begin()fabgl::VGAControllerClass
createRawPixel(RGB rgb)fabgl::VGAControllerClassinline
enableBackgroundPrimitiveExecution(bool value)fabgl::VGAControllerClass
enableBackgroundPrimitiveTimeout(bool value)fabgl::VGAControllerClassinline
getBitsPerChannel()fabgl::VGAControllerClassinline
getScanline(int y)fabgl::VGAControllerClassinline
getScreenHeight()fabgl::VGAControllerClassinline
getScreenWidth()fabgl::VGAControllerClassinline
getViewPortCol()fabgl::VGAControllerClassinline
getViewPortHeight()fabgl::VGAControllerClassinline
getViewPortRow()fabgl::VGAControllerClassinline
getViewPortWidth()fabgl::VGAControllerClassinline
isDoubleBuffered()fabgl::VGAControllerClassinline
moveScreen(int offsetX, int offsetY)fabgl::VGAControllerClass
processPrimitives()fabgl::VGAControllerClass
readScreen(Rect const &rect, RGB *destBuf)fabgl::VGAControllerClass
refreshSprites()fabgl::VGAControllerClass
removeSprites()fabgl::VGAControllerClassinline
resumeBackgroundPrimitiveExecution()fabgl::VGAControllerClass
setMouseCursor(Cursor const *cursor)fabgl::VGAControllerClass
setMouseCursor(CursorName cursorName)fabgl::VGAControllerClass
setMouseCursorPos(int X, int Y)fabgl::VGAControllerClass
setRawPixel(int x, int y, uint8_t rgb)fabgl::VGAControllerClassinline
setResolution(char const *modeline, int viewPortWidth=-1, int viewPortHeight=-1, bool doubleBuffered=false)fabgl::VGAControllerClass
setSprites(T *sprites, int count)fabgl::VGAControllerClassinline
shrinkScreen(int shrinkX, int shrinkY)fabgl::VGAControllerClass
suspendBackgroundPrimitiveExecution()fabgl::VGAControllerClass
writeScreen(Rect const &rect, RGB *srcBuf)fabgl::VGAControllerClass