FabGL
ESP32 Display Controller and Graphics Library
uiSplitButton Class Reference

This is a combination of a button and a simple menu. More...

#include <fabui.h>

Inheritance diagram for uiSplitButton:

Public Member Functions

 uiSplitButton (uiWindow *parent, char const *text, const Point &pos, const Size &size, int listHeight, char const *itemsText, char separator=';', bool visible=true, uint32_t styleClassID=0)
 Creates an instance of the object. More...
 
uiAnchorsanchors ()
 Allows to switch on or off anchors. More...
 
uiAppapp ()
 Determines the app that owns this object. More...
 
void bringAfter (uiWindow *insertionPoint)
 Brings this window after another one. More...
 
void bringOnTop ()
 Brings this window on top. More...
 
Point clientPos ()
 Determines position of the client area. More...
 
virtual Rect clientRect (uiOrigin origin)
 Determines the client area bounding box. More...
 
Size clientSize ()
 Determines the client area size. More...
 
uiComboBoxPropscomboBoxProps ()
 Sets or gets combobox properties. More...
 
uiComboBoxStylecomboBoxStyle ()
 Sets or gets combobox style. More...
 
void exitModal (int modalResult)
 Exits from a modal window. More...
 
uiWindowfirstChild ()
 Gets first child. More...
 
int focusIndex ()
 Determines the focus index (aka tab-index) More...
 
bool hasChildren ()
 Determines whether this window has children. More...
 
bool hasFocus ()
 Determines whether this window or control has focus. More...
 
bool isActiveWindow ()
 Determines wheter this window is the active window. More...
 
bool isMouseOver ()
 Determines whether the mouse is over this window. More...
 
StringList & items ()
 A list of strings representing the menu content. More...
 
uiWindowlastChild ()
 Gets last child. More...
 
uiListBoxStylelistBoxStyle ()
 Sets or gets listbox style. More...
 
uiWindownext ()
 Gets next sibling. More...
 
uiObjectTypeobjectType ()
 Determines the object type. More...
 
uiWindowparent ()
 Determines the parent window. More...
 
uiWindowparentFrame ()
 Determines the parent frame. More...
 
Point pos ()
 Determines the window position relative to parent window. More...
 
uiWindowprev ()
 Gets previous sibling. More...
 
Rect rect (uiOrigin origin)
 Determines the window bounding box. More...
 
void repaint ()
 Repaints this window. More...
 
void repaint (Rect const &rect)
 Repaints a rectangle of this window. More...
 
int selectedItem ()
 Represents currently selected item. More...
 
void selectItem (int index)
 Selects an item. More...
 
void setFocusIndex (int value)
 Sets the focus index (aka tab-index) More...
 
void setParentProcessKbdEvents (bool value)
 Enables a child window to send keyboard events to its parent. More...
 
void setStyleClassID (uint16_t value)
 Sets style class for this UI element. More...
 
Size size ()
 Determines the window size. More...
 
uiWindowState state ()
 Determines the window state. More...
 
uint16_t styleClassID ()
 Determines current style class for this UI element. More...
 
Rect transformRect (Rect const &rect, uiWindow *baseWindow)
 Transforms rectangle origins from current window to another one. More...
 
uiWindowPropswindowProps ()
 Sets or gets window properties. More...
 
uiWindowStylewindowStyle ()
 Sets or gets window style. More...
 

Public Attributes

Delegate onChange
 Change event delegate. More...
 
Delegate< int > onSelect
 Item select event. More...
 

Detailed Description

This is a combination of a button and a simple menu.

Definition at line 2978 of file fabui.h.


The documentation for this class was generated from the following files: