FabGL
ESP32 Display Controller and Graphics Library

◆ uiTextEdit()

uiTextEdit ( uiWindow parent,
char const *  text,
const Point pos,
const Size size,
bool  visible = true,
uint32_t  styleClassID = 0 
)

Creates an instance of the object.

Parameters
parentThe parent window. A text edit must always have a parent window
textOptional initial text
posTop-left coordinates of the text edit relative to the parent
sizeThe text edit size
visibleIf true the button is immediately visible
styleClassIDOptional style class identifier

Definition at line 2695 of file fabui.cpp.